
Stick Hero is a small timing game built around a single decision: how long should the next bridge be? The mechanic is deliberately simple, leaving the feel of the input, the pace of each attempt, and the restart loop to carry the experience.
How it was built
The game runs entirely in the browser. Canvas handles the scene and animation, while a small JavaScript loop keeps input, movement, collision, and restart behavior together. It has no account system and sends no gameplay data anywhere.